Golden sun djinn guide. This is a list of all 18 Venus Djinn in Golden Sun and Golden Sun: The Lost Age. Golden sun djinn guide

 
This is a list of all 18 Venus Djinn in Golden Sun and Golden Sun: The Lost AgeGolden sun djinn guide  Granite is the second Venus Djinni in the original Golden Sun, and can also be acquired in Golden Sun: The Lost Age

Shine is the ninth Mars Djinni in Golden Sun: The Lost Age. In each game in the Golden Sun series, a portion of the available Djinn that can be collected must be engaged and defeated in a battle before it is. After the discussion about why Felix is doing what he's doing, Hamma will show up and inform you that you've unbalanced the elements. Once you defeat him you'll get the Jupiter Djinn, Luff. • 3 yr. 24. Djinns. Attack with an explosive blast. Golden Sun at IGN: walkthroughs, items, maps, video tips, and strategies. Mars. Remontez le fleuve avec le bateau à partir de l'embouchure à l'est, puis accostez juste après la première montagne et cherchez le djinn dans la forêt. Haunt a foe with an evil spirit. Clay Spire. In the middle of the journey upwards, you'll need to solve a puzzle to activate the hover panels towards the Djinni instead of moving forward. 7 Colosso Finals 1. Conjure a blast of poisoned wind. Venus Djinn are from the earth, Mercury Djinn are from the water, Mars Djinn come from fire, and Jupiter Djinn are based on wind. Torch is the seventh and final Mars Djinni in the original Golden Sun, and can also be acquired in Golden Sun: The Lost Age. Attack with a surge of water. There are four Djinn classes, one for each. Restore 400 HP to the whole party. Golden Sun Dark Dawn Guide. Restore 100 HP with faith's power. It is often called the DP method or Djinn kill method. Call forth the fires of the pit. Golden Sun: Dark Dawn - Djinn Guide . As a Djinni edit. Descend the nearby ladder. Strike with sharpened briars. If placed into Standby prior to a battle commencing, Moloch can be used as part of any summon except for the Jupiter summon. An legendary wandering mage. Mia should have this if you equip two Mercury Djinn on her. Analysis. While this is a worthy distinction - Stun being quite useful for preventing an enemy from doing anything for a short, random amount of time - Magnet has a big problem in its small damage bonus. Fever is the second Mars Djinni in both the original Golden Sun and Golden Sun: Dark Dawn. After some incredibly lengthy cut scenes, you will find yourself outside Vale, and you have been tasked with retrieving the three Elemental Stars that Saturos and Menardi have stolen, in order to save the world. Restore 1000 HP with faith's power. Restore 100 HP with faith's power. Inflict damage with a shock wave. Guard: 1 Venus. It is in the center, largest "desert island" among the group of desert islands south of the game's main continent, Angara. Each Djinn has its own special ability when used in battle, and a corresponding set of stat increases when it. Blacksmith Guide; About the Site; Golden Sun Sprites; GS Syndicate; Lufia World; Golden Sun Zone; Golden Sun - Equipment Guide Table of Contents. The other two are Mellow and Claw. into thriving civilizations, like lead into gold. Attack with a torrent of water. Inflict damage with a shock wave. Alchemy wrought the base. It is ruled by Babi from his palace and home to Lucky Wheels, Lucky Dice, Tolbi Spring and Colosso. Transforms to Plume Edge after Guardian class. Ruwen368 • 1 yr. Enemy Groups; Location Name Minimum # Maximum # Experience Coins Item Drop; Venus Djinni: 1: 1: 230: 277-When Set, Moloch increases its Adept's base HP by 70, PP by 1, Attack by 2, Defense by 30, Agility by 92, and Luck by 1. Ring the bell on this tower to have the Djinn jump to the ledge to the east. Class must be higher than Mage. Vine : Sur la map du jeu, lorsque vous quittez la zone du désert, dirigez-vous vers l'île au nord pour faire apparaître le Djinn. Golden Sun: Dark Dawn Guide Contents Golden Sun: Dark Dawn Getting started with leveling, djinn and quest items Golden Sun: Dark Dawn Game walkthrough for every dungeon Golden Sun: Dark Dawn Boss. It is possible to tell the difference between Psynergy and Enemy Abilities in. Djinn. Although it is not the party's fifth Jupiter Djinni in The Lost Age, Kite is still ordered as the fifth Jupiter Djinni when equipped to characters. Mother Gaia. 4, but with the tradeoff that it has a good side effect, which is inflicting Stun. Head north in Lunpa to the fortress and sneak in. Mars Djinn #1 - Forge. This section covers guides for. Restore 200 HP with faith's power. General: Pewter is a one-of-a-kind blend of useful offensive traits on an attacking Djinni - it has a solid damage multiplier of x1. Class must be higher than Defender. Salt is the eighth Venus Djinni in Golden Sun: The Lost Age. Ability. Draw the Spirit of Death to a foe. Imil (イミル村 Ymir Village) is the northernmost village in Angara, and the second northern-most settlement in Weyard (with only Prox being further north). Now, go across the bridge to the left, and head down until you get to the first opening of ice. They originated from Mt. Soldier: 2 - 3 Venus. 24. 99. 1. Cinder (SLC18) HP+12 PP+4 AGL+2 Djinn Guide description: This spirit of fire's last remnants is first met in Harapa. Pure Wish. Golden Sun: The Lost Age, [a] released under different names in some regions, is a 2002 role-playing video game for the Game Boy Advance, developed by Camelot Software Planning and published by Nintendo, as well. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. Call forth the fires of the pit. Then talk to the guards; it may take some convincing, but eventually they will ask if you want to see McCoy and help out. Healing Gust. Mia: Sage (1 wind, 6 water) Strategy: Heal with Wish Well or use High Impact or Hail Prism. Curse Mage. The amount of increase depends on the number and element of the Djinn used to fuel the summon. I also listed their. Golden Sun Walkthrough - Chapter 2. Head through the hallway to the next room, then climb up the sand again by using Sand. The Venus djin granite and the Mars djin flash both can be used to drastically reduce incoming damage even against the toughest bosses. Our next destination is going to be southeast of Bilibin, it's a small dilapidated wood structure on the World Map (pictured above) that's called Bilibin Barricade. Your fifth Venus Djinn, Brick is waiting downstairs. Bolt and Vortex may be roughly equal depending on your perspective. 01) Venus - Earth1 - (Flint) This Djinni you meet right after you leave Vale, he's the only one who's visible on the world map. Effect Only. So long as you do that, nothing important is missable. Continue past the graves and over the bridge. Class must be higher than Defender. Golden Sun: Assuming all available Djinn have been collected, the Ninja class will be available to Isaac by the time he reaches the Colosso Finals. Enter this hallway, hop up once to the right, and cast Grip on the white spire to rotate a stairwell. A screen-filling mass of multicolored energy erupts around the entire. Head west to find a paved area that apparently was a secret buried deep beneath the mines. In Golden Sun, the starting level for Isaac, Garet, and Jenna is Lv. He brings with him this Djinni along with four other Mars Djinn - Reflux, Chili, Glow, and Stoke. After beating them, you get 477 coins and 620 experience points (may vary from lizard to lizard). Attack with sharpened briars. This dungeon is another instance of a decidedly "one way" dungeon, similar to Mogall Forest, it cannot be. Boost ally's Defense. Curse Master. Through combinations of anywhere up to 7 Djinn at once, it is possible. This is the Way. In here, talk to the man on the left to start playing craps. Talk to the lady at the counter to buy your ticket for going to Tolbi for 800 coins. Head northeast and go across the river using the log path that's already there. An legendary wandering mage. It will cause a giant hole in the middle of the rail road tracks. Ivan and Kolima. In Golden Sun one of the main ways to increase your character's effectiveness is by changing around their Djinn composition. An legendary wandering mage. If players choose to use a password enhanced file in The Lost Age. Golden Sun se destacó por sus gráficos, su sonido y música, su historia, su posibilidad de personalizar a los personajes, y en general, la mayoría de las cosas por las que se. Call forth the fires of the pit. Attack with a surge of water. While this causes Dewdrop to have more opportunity to be used than Clover, perhaps the only fight that gives these Djinn real. The world of Golden Sun is called Weyard. The most straightforward way is to gain levels. Go up the stairs and head counterclockwise all around the wall and slide down the cliff. Djinn Encyclopedia - A. In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. Go up the bridge in the north part of town, and go to the stairs on the right. Soul Siphon. jupiter djinn #5 - vortex. Boost party's Defense. The series has also been represented via light cameo. Steel is the third Venus Djinni in Golden Sun: The Lost Age. The Ninja Djinni combo is a Tri-Elemental class which is available to the Venus Adepts Isaac and Felix as well as the Mars Adepts Garet and Jenna in the first game. Remove sleep, stun, and delusion. Jupiter. mars djinn #2 - fever. Hop across the stones to the left to pick up a Cookie. Go north and cross the bridge, and. In Golden Sun, Zephyr is the only effect that increases agility in any way, and is the one Djinni that doubles everyone's speed. After a short conversation, you are directed south, to the plaza. Each location has at least one picture which you can. All Characters Have Two Turns. Once Garret is done, head into the building directly north of you. When the Stars are stolen, all of the Djinn are released. Although it is not the party's second Venus Djinni in The Lost Age, Granite is still ordered as the second Venus Djinni when equipped to characters. The following is a miniature, spoiler-free walkthrough for Golden Sun: The Lost Age that is for players who do not want to be led by the hand throughout the entire game, but want to make sure that they're not missing anything important or valuable from the previous dungeon before moving on to the next town or dungeon. Finding Breeze The Jupiter Djinn: When you get to Tret tree go to the very top floor. Here you want to head south and then west, pushing the log in your. The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. General: Wisp is a rare effect that heals a little bit of the whole party's PP meters. General: Mist is generally the first attacking Mercury Djinni seen in each of the games it. Head to the northwestern part of vault and go up the stairs there. In here, talk to the man on the left to start playing craps. Soft reset and encounter a Kobold paired with a Warrior Bee. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. Djinn Guide Description. Then head southeast to the town of Vault; the leftmost wooden box on the first floor of the Inn contains a Mint. Disable your enemy with evil power. Golden Sun Djinni 10 - 19 Locations & Guide. There are really good classes, but. , Canada. Use the volcano to stop the last current, then quickly sail north to the next area. Mercury. After Piers joined you, go to Gondowan Cliff to get the Healing Fungus. These are magical creatures that you collect throughout the game - usually one per area that you visit. Drain enemy's HP into yourself. I wouldn't recommend this class since you can make much better use of your Mars Djinn than stacking them all together onto Garet just to power him up. Golden Sun: Dark Dawn: Dewdrop is the first of the two Djinn providing this specific status-healing effect in this game; the second is the Venus Djinni Clover, gotten much later in the game when Himi joins the party. Golden Sun at IGN: walkthroughs, items, maps, video tips, and strategiesThe Burnaby Lake Aquatic & Arena Facility was designed be a destination recreation centre at the heart of Burnaby Sports Complex in B. To reach. Golden Sun/Vale. . The player must use turn-based attacks to eliminate all opponents. Golden Sun: The Lost Age is the second game in the Golden Sun series. This guide recommends you go to Kolima first to obtain the Djinn there and then to Kolima Forest because it will be much easier than Imil. The Djinn play into the stat mechanic heavily, as they change a character's class, which in turn changes character stats; for the better or worse. Golden Sun » Djinn Guide » Summons ; Now's Our Chance! In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. In this small area, you will see Isaac's circle of. English. NPC. Analysis [edit | edit source] General: Of the few attacking Djinn in the Golden Sun series that has the side effect of potentially causing instant death to the enemy, Wrath is the only one whose damage bonus is a multiplier instead of a set damage. In fact, it can be found before the Mercury Djinn Torrent and Coral despite its official number in the Djinn Guide being. Call forth the fires of the pit. That said, it's a tonne of fun and worth playing for the combat, exploration and puzzle solving alone. He was born in the town of Vale, and lived there until the age of 17. Dreams of endless riches, of eternal life, or dominion. Adjustments that tie into battle mechanics have been adjusted as well, not only to give more purpose to various methods of combat, but to encourage the use. 29. The multiplier itself - a straight 100% power increase - is the highest multiplier associated with any Djinni in either game, and on good days this makes it the strongest. Jupiter. 22. While some Djinn are easily. If you have any trouble finding one, trying to get it, found at another spot, or it's a wrong location, then. Strike with a demon's fury. A tip- mixing and matching your Djinn to different people will create new classes for them. 320008DC 0002. While 10% of all Adepts' PP meters is small for the most part, Wisp is superior over other Djinn that have the same effect but only restore 7% of all Adepts' PP meters. Pure Ply. A value of 1 means that the Djinn are all in standby. Ply Well. In any Golden Sun game, the highest level any character can reach is Lv. Flint provides the two young Adepts with a tutorial on how. Golden Sun | Table of Contents | Gameplay | Walkthrough Djinn are elemental creatures that were sealed in Mt. The minimum requirements is simply 4 Water Djinn, but the maximum requirements are 3 Earth, 2 Fire, 3 Wind and 5 Water. Mercury-based attack equal in power to the user's normal physical attack with an additional 30 damage points added to the result, there is a chance the target will be afflicted with delusion. Attack with spikes of ice. This Djinni appears as an enemy that can be battled. Restore 200 HP with faith's power. With this in mind, the official. 5 Manticore in Lamakan Desert 1. It is at the top tip of the Morgal region of Angara that is reached if you follow the narrow stretch of land north from Border Town quite a distance. Golden Sun: The Lost Age: When Isaac's party joins Felix's party along with their returning Djinn (granted that Password data transfer is in effect), Flash's ability makes it the directly superior counterpart to the Mercury Djinni Shade, which was automatically acquired at an early point in the game. Game Search; All Our Full Game Guides; Cheats, Hints and Codes;. The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. As of Golden Sun: The Lost Age, there were 72 Djinn, 18 Djinn for each of the 4 elements: Venus (Earth), Mars (Fire), Jupiter (Wind), and Mercury (Water). You can get it right away by casting the Fireball Psynergy on it so that it jumps down into the pond below. Now, head down the crevice here to land right next to a Jupiter Djinn who you'll have to battle. Inside, Issac, Garet, Ivan and Mia will be waiting for you. Charon: The ferryman of the River Styx. They'll take you to the waiting area. Golden Sun: Dark Dawn Guide Contents. Genre (s) Role-playing video game. Agility. Ply Well. Throughout his journey, Isaac meets new friends and gains new powers, making his party stronger. Typically, using 1 Djinn of an element will increase the matching Elemental Power by 10, 2 Djinn result in a 30 point increase, 3 Djinn result in a 60 point increase, and 4 or more result in a 100 point increase. The offensive Mars Djinn that basically compare with it in usefulness terms are the Mars Djinn Scorch and Char, Djinn that add only 50 bonus. Because it is not available until after most other Venus Djinn can be found, however, the separate. Mercury. Isaac, the main character, wielding his primary weapon, a sword. In this room you'll see two horizontal logs in a row a little north of the door. Flower is the fifth Venus Djinni in Golden Sun: The Lost Age. Keep going west until you get to the next screen. Class must be higher than Defender. Three years later. Ability: Usually revives downed ally with life embers. Cutting Edge. Foam. Golden Sun 2. Throughout the entire order, a overall of 119 unique Djinn could shall met in Weyard. Overall, the Dark Mage is a very impressive spell casting class. Spark is the second Mars Djinni in Golden Sun: The Lost Age. It is the strongest and most durable boss in the first Golden Sun game and is more dangerous than the game's proper final boss, and awaits. Attack with an explosive blast. Negotiate a temporary cease-fire. Isaac is a Venus Adept, one who uses the powers of the Earth and plants. Flint is also acquired in Golden Sun: The Lost Age, and although it is not the party's first Djinni, Flint is still ordered as the first Venus Djinni when equipped to characters. Now take the horizontal log that you can now get to all the way north to get to a new door. Sirocco (シロッコ Sirocco) is a Jupiter Djinni found in Golden Sun: Dark Dawn. Keep looking for this Djinn at the west area near Konpa Gate. Golden Sun – Guides and FAQs Game Boy Advance Home Guides Q&A Cheats Saves Reviews Media Board Full Game Guides Guide and Walkthrough by. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. Nintendo and Camelot have shown interest in producing a fourth game in the future. For GS2 and all djinn I personally have Felix as a master: Speed maxed, attack almost maxed. Changing a character's Djinn will change what Psyenergy they have available,. Colosso. Restore 80 HP to the whole party. Head west, push the log that's in your way west and then go around it to the north. But for when it is found somewhat early on in Mercury Lighthouse, 30 additional damage points is quite. +4. Golden Sun/Vault. Now, head clockwise back around the town. Drop enemy party's Defense. Mercury-based attack equal in power to the user's normal physical attack increased by 50%. Hard reset to encounter a Harridan as the first battle on this screen. 20. are aggresive Djinn. Soul Siphon. Head back to the East Lumberyard by the gondola and return to the world map. Death Plunge will make quick work of the other combatants, and the attack stat is decent enough to still do good damage. Ivy is a kind of leafy vine that spreads across the ground or climbs vertical objects. C. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. Each character can hold up to 1 ring and 1 class-changing item and as many Psynergy-bestowing items possible. EU: September 19, 2003. Ability: Usually revives downed ally with life embers. The Djinn Method. Walkthrough. Isaac gets high boosts to attack and speed, coupled with. Attack with earthen spire. Golden Sun: Dark Dawn: Puff, being a Jupiter version of the Mercury Djinni Serac that is found some time later in the game and deals 40 less of a set damage bonus, adds itself to the party's Djinn collection at a point when the best attacking Jupiter Djinni the party has otherwise is Sirocco, strictly because it deals 60 bonus damage. NA: April 14, 2003. Ignore the front door and go to the west instead. Head due north to get to the first easy puzzle of Kolima forest. An awakened dragon from the deep. 20°F to 25°F. Mercury Djinni Sleet. 1 From game start 1. Djinn (singular: Djinni; ジン Jinn for both singular and plural in the Japanese) are elemental entities of pure Psynergy in the Golden Sun series that bolster the capabilities of Adepts. For summon sequences, see List of Summon sequences. So that would be one to lookup how many djinn you need. 2: 9/25/2013. Golden Sun: Dark Dawn: Surge is found deep inside the Barai Temple dungeon in Ayuthay. Haze is the fifth Jupiter Djinni in Golden Sun: The Lost Age. There are. The amount of increase depends on the number and element of the Djinn used to fuel the summon. This serves as the challenge preceding Imil, where the story really kicks off. Paralyze your foes with fear. Tanglewood. This is a list of all 18 Mercury Djinn in Golden Sun and Golden Sun: The Lost Age. Draw the Spirit of Death to a foe. 01) Venus - Earth1 - (Flint) This Djinni you meet right after you leave Vale, he's the only one who's visible on the world map. Golden Sun: Dark Dawn: Jolt is found on the Konpa Ruins dungeon early in the game, at the exterior roof area that you exit out onto while exploring the dungeon normally. Dawn of the Golden Sun Appendix A: Djinn & Classes 1. Restore at least 600 HP with a gentle wind. Gondowan Cave (カラゴル海南東のどうくつ SE Karagol Sea Cave) is a minor dungeon-style location that serves as the road through which the party in Golden Sun can return to Kalay from Tolbi and back, following the episode on the Tolbi-bound Ship. All characters can equip accessories. 3 Fuchin Falls/Mogall Forest 1. Golden Sun: Dark Dawn: Foam is one of the Djinn that is only found by being randomly encountered in a specific area of the overworld map that otherwise appears to be featureless scenery. This is a list of all abilities in Golden Sun: Dark Dawn that are exclusive to enemies. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. Golden Sun: The Lost Age - Djinn Guide Table of Contents This section covers two topics of interest: Djinn and the Summons which they make possible. Because it is not available until after most other Mars Djinn can be found,. Once back. Golden Sun: Dark Dawn walkthroughs on SuperCheats - Djinn Guide. Golden Sun • Golden Sun: The Lost Age • Golden Sun: Dark Dawn. Class must be higher than Gallant. Ayuthay teases to be the prettiest city you've come to so far in the game. 3x damage multiplier of Mist. There are really good classes, but. There are 28 total Djinn located in a variety of places along the map. Cutting Edge. The Killer Ape possesses the skill Bind, which can seal you from using Psynergy, so if this happens be. Disable your enemy with evil power. It will take around 3-4 turns to defeat it. Because it is not available until after most other Venus Djinn can be found. Djinn hunting on the western hemisphere 13. Strike with a demon's fury. Remove sleep, stun, and delusion. They resided deep within Mt. . Timestamps:0:00 - Intro0:16 - Understand. Other Media: 4-Koma Gag Battle • Dark Dawn V-Jump manga. Head outside the inn and climb up the ladder going up to the roof of the inn. Go up the Djinn to get the Mars Djinn Torch without a battle. The separate Djinn list viewable with the Select button from the status screen lists Lull and all other Jupiter Djinn introduced in The Lost Age before the seven Jupiter Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in. Djinn Storm: This unique monster skill, shared only with the Doom Dragon, is most likely the single most crippling and dangerous effect in the Golden Sun series. Usage Information. Golden Sun Zone. Note: Attach all djinn to the parties special unless otherwise. The separate Djinn list viewable with the Select button from the status screen lists Chill and all other Mercury Djinn introduced in The Lost Age before the seven Mercury Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in The Lost Age. Vortex (ジャイロ Gyro) is a Jupiter Djinni found in Golden Sun: Dark Dawn. Revive a downed ally. Kolima, as it turns out, has been completely turned into a log-person town. . The original Golden Sun had only 28 Djinn (7 per element), while The Lost Age introduced 44 more (11 per element). Venus Djinn are from the earth, Mercury Djinn are from the water, Mars Djinn come from fire, and Jupiter Djinn are based on wind. The Random Number Generator, or RNG, is the computing method that Golden Sun and Golden Sun: The Lost Age use to determine the occurrence of seemingly random events in the game, such as chance monster battles and the chances of said monsters dropping rare items. The Cloak Psynergy is integral to the stealth-based. Head down the Crevice hear and go through the door. Chasm cuts all damage the party takes down to 10%, which is incredibly powerful and. Draw the Spirit of Death to a foe. Since you can go all the way back to the start even after reaching the final dungeon. Although it is not the party's sixth Venus Djinni in The Lost Age, Ground is still ordered as the sixth Venus Djinni when equipped to characters. Golden Sun: Dark Dawn: Claw is one of the three Mercury Djinn that Amiti carries along with him when he permanently joins the party following the completion of Barai Temple and when going out of Ayuthay's underground region. Mercury Djinni Sour. Isaac is woken up by his mother, who takes him outside, and then you meet Isaac’s father. Quartz is the third Venus Djinni in the original Golden Sun, and can also be acquired in Golden Sun: The Lost Age. This guide recommends you go to Kolima first to obtain the Djinn there and then to Kolima Forest because it will be much easier than Imil. There are. By the time you reach the end of the initial path at the door, the screen is pitch black except for a small circle near Isaac. The separate Djinn list viewable with the Select button from the status screen lists Shine and all other Mars Djinn introduced in The Lost Age before the seven Mars Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all. . This area is a single room with a clown nose statue, as well as a Djinni that doesn't want to stop being chased everywhere. The chance of it being forged is 15%. Ether is the third Jupiter Djinni in Golden Sun: The Lost Age. Strike with stinging nettles. When she joins the party temporarily in Teppe Ruins in the middle of the game, these five Djinn can similarly be arranged and made use of by the party. 16. Zone 9b. Analysis. Golden Sun: Dark Dawn: Gears is one of the Djinn that is only found by being randomly encountered in a specific area of the overworld map that otherwise appears to be featureless scenery. . Oct 19, 2023The Djinn Guide is a feature introduced in Golden Sun: Dark Dawn. The separate Djinn list viewable with the Select button from the status screen lists Spark and all other Mars Djinn introduced in The Lost Age before the seven Mars Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in The. Class must be higher than Mage.